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Recoil



Developer: Zipper Interactive
Publisher: Electronic Arts
Category: Arcade tank combat
System Req: P200, 32mb Ram, 3D graphics card, Win95/98
Might look like: ?
Date posted: 2 June '99
Written By: Geert

- This game was tested on PlayDevil.com Game Machine -


A little Introduction

Alright, I have to admit, personally, tank combat isn't my favorite genre of game.
I rather prefer to blow up other people's asses in a 3D shooter, or to gain succes in any sort of racing game. But, I'm a man with a wide look on things, and when Electronic Arts latest Tank-nuke-it-all game, Recoil landed on my desk at Playdevil.com, I was willing to give it a shot.
Soon, I figured out, I literally had to give many shots to survive in this game...

The Story

The story in the game is in the high-tech bizarre category.
Taking place in 2018, the plot involves the use of artificial intelligence by alienated hackers working for Mega Corp to transform robot and tank machinery into self-directed killing machines. At the same time, most humans have been transformed into drone-like zombies.
The few who have escaped this disaster have formed an underground resistance movement, but they desperately need outside help. Thanks to clever counter-hacking, three of the dissidents have managed to take control over an experimental enemy vehicle called the Battle Force Tank, shortly BFT.

You take over control of this vehicle and set course through the ravaged environment and free the people of the world from the shackles of computer control. A genuine idea for a story, and when you get further in the game, you'll see that the game is really set up around it.

Get started

By starting up the game, you launch a window, where you can choose single player or to start the multiplayer mode.
You can also play on the free network of the special Westwood server. Before starting to battle in the multiplayer mode, I choose the single player mode and I'm off to a new start. Now I'm actually in the game and I took a look to the options of the single player mode. Not many to choose from, however.
There is only the campaign mode for a single player to have some fun. Zipper Interactive has a point to built their menus simple, but with only one choice (of course there are other options like load game etc) it is not really that heavy.
Clicking on a new game takes you to the first campaign.

  

Control your Tank efficiently

Recoil consists out of six main campaigns, with in each campaign, another six goals to accomplish.
First of all, be sure to set your steering of the tank to keyboard/mouse, another way of driving your vehicle can give disastrous consequences.
The way your tanks acts on different movements is a main factor to have some fun in gameplay, so take the right options. You have the option to play with your joystick or gamepad, but that totally went wrong, so I wouldn't advice it. The keyboard/mouse is far out the easiest way of controlling the BFT. Like in other 3D games you shoot with the mouse, and turn with the cursors. Your mouse acts totally 3D in the game, if you move your mouse up, you see the tank looking to the air...
Very nice done! Maybe you think, why the hell is he talking about the keyboard and mouse configuration, I want to know if the game is cool! Well, I'm not much into tank shooters, but when I saw how easy it was to have control over the 'complex' tank and how fun it was blasting with the mouse I immediately liked this game.
So many other games, whereby tank shooters, are no fun because the controls are soooo difficult or the vehicle's behaviour is not what to expect from it.
Zipper Interactive shows how to make the best out of a simple configuration!


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