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Need for Speed: Porsche 2000



Developer: Electronic Arts
Publisher: Electronic Arts
Category: : 3d racing
System Req: P200, 32 MB RAM, 150 MB HD, win 95/98/2000, 4 x speed CD ROM
Might look like: former Need for Speeds, but definitely better
Date posted: 28 May 2000
Written By:

- This game was tested on PIII 500Mhz, 128Mb Ram, Geforce256, Win98 -

We also test other games on
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A little Introduction

With Need for Speed V - Porsche 2000, the popular road racing game of developer/publisher Electronic Arts has finally grown up.
From this game on, "Need for Speed" has everything to attract not only arcade gamers but also simulation enthusiasts.
Apart from that "Need for Speed V -Porsche 2000" has also a historical importance, because it contains almost all the Porsches ever build by the manufacturer from Weissach.

The Manual

The manual of this game is in very good Electronic Arts tradition.
No-nonsense straight to the point stuff which gets you acquainted with all the important things there are to know before you can get in some serious racing.
In only 28 pages you can find out everything there is to know about single and multiplayer races, about the factory driver module and about the evolution game where you can earn money and buy cars along the history of Porsche.

Whol' lotta racing!

Porsche is one of the most exciting carmakers in the world.
The German boxer-engined cars with their tremendous sound and their very specific carhandling have always been able to increase the heartbeat of motorracing- and car enthusiast.
Need for Speed V - Porsche 2000 is from that point of view already a success because a lot of people are interested in the history of Porsche.
"Electronic Arts" included an impressing documentary about the history of Porsche, called the 'Porsche Chronicle'. Beginning with the legendary Porsche 356, you will get to know everything there is to know about Porsche's 911, 924, 928, Boxter and even the brandnew Porsche 911 Turbo 2000.

But the name of the game is not only to pick up some knowledge about Porsche. In the first place you want to get in the car and push it to the limits of adhesion. When it comes to this part, NFS V - Porsche 2000 is even more impressing.
Up till now, "Need for Speed" has always been a game for arcade racers.
Beautiful graphics, great sounds and smashing intro's where the name of the game. From now on these three qualities have been joined by something called realistic racefun.

  
Don't listen to these Guys!

We know that certain journalists consider Need for Speed: Porsche 2000 (or in US: Porsche Unleashed) still too tame in the handling department.
Well, we can only give this guys one good advice: try to get your butt in a Porsche and give it a run!
Because when they say Porsche 2000 isn't steering properly, they don't know what they are talking about.

Handling realism is in fact astonishing in this new game from "Electronic Arts". Every single Porsche has different and realistic handlingqualities.
You can discover what modern driving aids are all about when you drive a Porsche 996 Carrera with 3.6 Turbo engine. This car handles smoothly in dry conditions and gives the driver the possibility to correct the car once it starts to break away. When you try to apply the same driving technique with the 1978 911 3.3 Turbo you will end up in a severe spin almost every time. This car has no ABS, no traction control and no ESP and reacts very brutal to the slightest driving error, because this is so typical for rear-engined cars, which have the majority of their weight on the rear axle.

  
The difference in driving between a 911 and the more underpowered 914 is also very significant and you also feel while driving that the mid-engined Boxter is a lot more civil to drive than the more nervous 911 of the same era.

So for the first time in the history of "Need for Speed" you could really say that Electronic Arts has done something great with the handling of the different cars in the game.
When this shouldn't already be enough reason to rush to the shop and grab this game you will certainly be charmed by the magnificent sound of the cars. They sound like the real thing and you can clearly hear the difference between a turbo and a non turbo car on the one hand and between a Porsche from years gone and the Porsches that are sold nowadays.

What the sound is concerned, it is also worth mentioning that the soundeffects when driving through a tunnel are stunningly realistic.


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